Rogue

Rogue

Author: Oto / Nostalrius
Source: Nostalrius ↗

All information in this guide is based off of patch 1.12 private servers. Some information may change with the official release of Classic WoW.

Rogues are users of dirty tricks, preferring to hide in the shadows and attack from an advantageous position rather than go toe-to-toe in a fair fight (Like a warrior would). The signature ability of a rogue is stealth, an invisibility-like ability that allows them to pick and choose their fights. They possess immensely powerful melee DPS abilities, and have a wide variety of debuffs designed to turn the fight to their advantage, from stuns to poisons. Against a single target, it is difficult to out-damage a well-played and well-equipped rogue, but they are rather fragile, being only able to wear leather armor. Unlike other classes (except cat-form druids), rogues use energy to perform special attacks and have a shortened global cooldown.

Rogues 3 talent specializations are Combat, Assasination, and Sublety.

If you'd like a more in-depth look at the Rogue class, check out the video below.


Talents

End-Game Builds

The following Specs become more powerful when you reach a higher gear level (~AQ40 Gear) or you just get all possible Worldbuffs and reach the Critcap.

Seal Fate Daggers 30/16/5 ↗

Rogue

Seal Fate Swords 30/21/0 ↗

Rogue

Alliance Sidenote: Imp. Poisons is higher DPS than Imp. Eviscerate, but in longer fights you going to risk to lose all poison stacks, especially in Naxx. This is getting fixed someday. Lets hope so. Horde Sidenote: Imp Eviscerate is better than Imp Poisons by ~2 DPS, depends on points spent. If you have Windfury available.


Pre-Raid Gear

Combat Sword Spec [Combat Dagger Spec]

Any items wrapped in [ ] are for combat dagger spec.

  • Helm:
  • Neck:
  • Shoulder:
  • Cloak:
  • Chest: > >
  • Wrist:
  • Gloves:
  • Belt: []
  • Legs:
  • Boots:
  • Ring:
  • Ring:
  • Trinket:
  • Trinket:
  • Main-Hand Weapons:
    • [ > (Alliance) / (Horde) ]
  • Off-Hand Weapons:
    • > [ / ]
  • Ranged:

The Lobotomizer uses a debuff slot and i don’t recommend it for 40 man raids. Its totally fine in 5-20man.
Distracting Dagger is just an example, its best when you don’t have Mugger’s Belt, otherwise every other fast Dagger is nice to have with a high dps rate.


Enchants

Ensuring you have the proper enchants on your gear not only will ensure you are maximizing your DPS output, but will also make sure you are taken seriously.

  • Helm:
  • Shoulder:
  • Cloak:
  • Chest:
  • Wrist:
  • Gloves:
  • Legs:
  • Boots:
  • Main-Hand Weapon:
  • Off-Hand Weapon:

Leveling Builds

Combat Swords

Pros:

  • More Practical
  • Decent in PvP
  • Less APM Intensive (Actions Per Minute)
  • Better Weapon Progression

Cons:

  • Considerably less Damage

Link To Build ↗

Rogue
Combat Daggers (Backstab)

Pros:

  • Much more damage than swords spec

Cons:

  • More of an advanced build
  • Takes some practice
  • Higher APM's than swords

Link To Build ↗

Rogue